#REDIRECT[[Template:Spoilers]]
Half-Life, a term used to describe a first person shooter computer game, as well as the amount of life the basement dwelling nerds who play it often possess. Also, how long it'll take for that radioactive sludge to degrade into half. A [[Valve]] physics tech demo disguised as a first-person shooter that for some reason stars film director [[Picard|Jean-Luc Godard]]. The Half-Life games are universally regarded as the second best first-person shooting game ever, despite being repetitive, linear, overblown and almost as bad as [[Halo]].
In this, the player takes control of Jean-Luc, who plays a personality-free bespectacled physicist called Gordon who works in some lab in the desert. After [[Lie|accidentally]] pushing a shopping trolley into a laser beam, Gordon fucks up the lab, steals a special [[robot]]ic battle suit and kills hundreds of soldiers and innocent aliens.
This appeals to video game nerds because they too are glasses-wearing, socially retarded fuck-ups and it doesn't take too big a leap of their atrophied imaginations to see themselves running around the Black Mesa laboratories getting to massacre hundreds of people without their mothers grounding them.
It also appeals to twitchy, Call of Duty-playing, college fratboy sipping amphetamine pumped mountain dew type jocks because of it's simple representation of science in the only way they have the brain capacity to understand: ultimately, [[TF2|pushing a fucking cart]].
In the sequel, Gordon proves improbably attractive to a hot gurl, thus increasing the loser appeal of the game tenfold, in a faux-[[1984|Orwellian]] dystopian hellscape. That is the extent of the story, which proponents of the game seem to think is deep, even if there really isn't any character development, plot, or point. Apparently "deep story" means "[[Lost|potentially cool setting that nobody bothered to put a real story in]]". The whole reason the game exists is so the designers can show off their physics engine, which was cool [[at least 100]] years ago, but now is boring as fuck. There are also parts where you drive vehicles that are as fun as getting your face chewed off by Nancy Cartwright's clam-[[cunt]].
Both games have an online version called [[Counter-Strike]]. Beating someone at this is the [[Internets]] version of bustin' a cap in some Opie's ass, yo.
[[Shit nobody cares about|Half life is also used in physics to denote the amount of time that decaying discrete entities, such as radioactive atoms, take to reduce their mass by half. This of course does not apply when there is only one atom left, one atom will not decay into half an atom, but will rather Decay into 0 atoms, or not decay at all.]]
[[tl;dr]]? See [[Physics]].
* Pistol: Puny gun, only used for killing headcrabs, zombies or sniping soldiers at long range. Your starting gun in multiplayer. TOTAL SHIT.
* Revolver: Good weapon in SP, shit in MP. The only way to kill people is with a headshot. It has an unnecessary zoom function that replaces your accurate crosshair with a nearly invisible laser dot.
* Shotgun: A Spas-12 that fucks up anything 6 inches in front of it. It has a super-awesome logic-defying double-barrel blast function to make sure anything standing in front of you dies. It also has a fuckton of ammo.
* Machine Gun: A oddly-shaped MP5 with a left-over suppressor from the Half-Life Alpha days, with extended magazines, which all army grunts carry (If you're using the HD model package with the M4, kindly fuck off). It's basically the most useful gun in the game. It also comes with a [[Call of Duty|n00b tube]] that can actually kill stuff and [[awesome|make gibs fly everywhere]].
* Grenades: Most of the time useless, due to Gordon failing at PE and the highest distance he can throw one would be 10 feet. It also feels like you're throwing huge coconuts. Hold the trigger for suicide bombing funtimes.
* Satchel Charges: C4 that people place on spawn points for spawncamping. [[lulz|You can drop this on elevators in MP to make it stop working until you leave]].
* Laser mines: Pointless in singleplayer. In multiplayer they are mostly placed by assholes somewhere in the water areas where you can't see the blue beam.
* Crossbow: A makeshift [[Call of Duty| MLG PRO xXxXxSNIPERxXxXx]] weapon that is, for some reason, available everywhere in a scientific research facility. Usually instant 1-hit kills anything while scoped. You can't no-scope with it, because without the scope it's basically a revolver with explosive bullets (in multiplayer).
* RPG: [[Metal Slug|Rawkit Lawnchair]] with a LASER. It spawns everywhere in MP, and most people will shoot others with an RPG, [[an hero|even if they are in narrow corridors or right in front of them.]]
* Tau Cannon: Epic gun that is a deadly killing tool in the hands of a [[no life|pro]]. Only has to charge up 0.5 seconds to kill anything, and if fully charged, goes through walls. It's also used for Tau jumping which is done by charging it and firing it in the opposite direction where you want to go to evade all the [[faggotry]] happening down there. It's primary fire is used by [[idiot|dumbasses]] who suck using this gun.
* Gluon Gun: The overpowered gun you need to [[win]], that anyone can use. It fires a [[lazor|DEADLY LAZOR OF MASS DESTRUCTION]] which guarantees to disintegrate anyone being hit by it for longer than 1 second, and it's super fucking accurate.
* Hive Gun: Useless gun which regenerates ammo, don't ask us how. [[Xenu]]'s servants drop this. The little hornets make pretty colors, though.
* Snarks: Little hyperactive alien insects coming after anyone, even you, but die after 15 seconds.
* Mortar: [[lulz|TEH EPIC GUN OF LULZ]]. Stationed in the bunker lookouts in the "Crossfire" map. It has no crosshair, but anything it hits dies. It has infinite ammo, a giant explosion range, and the kills do not count to your score, therefore it's a [[lulz|lulzgun]]. If you are using it for longer than 10 seconds, some [[butthurt]] [[faggot]] with a long-range weapon will try and fuck your shit up.
For more cannon fodder in "Crossfire", press the big red button in the back of the bunker (sometimes it takes time to open if it already has been pressed, or the admins [[butthurt|disabled it]]). A loud siren will sound in the whole map. Hopefully you have a long-range weapon to snipe, but if you don't, use the mortar to keep everyone away from the bunker. After a while the doors close off the bunker and people will fall through the lookout trapdoors to enter the bunker. Keep going until everyone but you is dead, and watch as the chat explodes in vulgarities.
On most forums like http://hl-improvement.com/forums/" class="text-indigo-600 dark:text-indigo-400 hover:underline" target="_blank" rel="noopener noreferrer">HIT, most of the "modellers" are actually just talentless hacks who wank models and characters together from others' original works, and bitch about almost anything, erupting in endless flame wars where eventually people start bitching about how much the site sucks. In fact, people can get banned for almost anything, as the mods there are trolls. This place is the guide line to all the modern Half-Life modding forums, all of them have gone down the same way, if not outright deleted for their level of fail, like the VERC forums.
The community used to be good once, with modifications like "Spirit of Half-Life", which introduced all kinds of useful entities that helped imaginative mappers invent all sorts of complex elements, but it died after the lead programmer realized that [[shit nobody cares about|nobody used his mod]]. Sometime after this numerous mods became hellbent on coding [[wtf|modern graphics into the 13 year old game]], but most of these improvement mods eventually dumped Half-Life's original file formats and relied on their own, essentially not resembling Half-Life at all but still relying on it, [[lazy|instead of doing their game from scratch]].
Half-Life mods are born every day and fall every day, to some this happens on in one day. They tend to be all fan wank with no imagination, with Gordon Freeman as the protagonist, because most of the community is made up of lifeless, loser geeks who see their father figure in Gordon, and wank to Alyx-Gordon and Alyx-Vortigaunt porn all day in their [[basement dweller|basements]]. In fact the modding scene is just so dry of originality and so full of aids, most mods just straight out rip content from other mods and mangle it all over, ensuing epic butthurt when the original creators find out, but http://www.moddb.com/mods/half-life-episode-two" class="text-indigo-600 dark:text-indigo-400 hover:underline" target="_blank" rel="noopener noreferrer">some http://www.moddb.com/mods/plasma" class="text-indigo-600 dark:text-indigo-400 hover:underline" target="_blank" rel="noopener noreferrer">mods go to the point of [[Party Van|stealing content from copyrighted games]].
There is no Half-Life mod with an original storyline and original content, everything is stolen out of commercial games or from previous mods. The worst failures of http://www.moddb.com/mods/s-fwebgardencz" class="text-indigo-600 dark:text-indigo-400 hover:underline" target="_blank" rel="noopener noreferrer">these are the mods that port content from the later Half-Life 2 and respective games, essentially making [[fail|Half-Life 1 look a lot like Half-Life 2]], despite the 5 year gap between the two. However even most community members tend to flame these and their faggot creators to death, resulting in lots of butthurt and fail.
Recently, the community devolved so much into crap, that not even the oldfags have any original ideas anymore, and instead they decide to turn http://www.moddb.com/mods/heart-of-evil" class="text-indigo-600 dark:text-indigo-400 hover:underline" target="_blank" rel="noopener noreferrer">already shitty mods into even http://www.moddb.com/mods/heart-of-evil-napalm-edition" class="text-indigo-600 dark:text-indigo-400 hover:underline" target="_blank" rel="noopener noreferrer">worse pieces of shit, in the name of improving them. Despite the fact that there's an endless war between the oldfags and the newfags, the fact is that most of the oldfags are 30 year old [[manchild|manchildren]] and [[basement dweller|basement dwellers]] with weak but large egos, who need the constant praise from the newfags, it's the only thing keeping them from becoming [[an hero|an heroes]] and banning themselves irl, that is why they still cling onto an easily moddable, crappy engine instead of moving to [[Steam|Source]], or the fact that [[Gabe Newell|Gabe Newell's]] [[fat|new diet]] deprived the funds previously devoted to fixing their useless, buggy Source SDK toolkit.
The only reason this entire community of failure is still standing, and had not devolved into pure cancer is because there is one thing common among all of the modding community members: they don't have the [[stupid|skill]] to work with modern game the engines that would actually yield something that a modern gamer could look at without his eyes bleeding out, and that the level of expectation is just so low in the entire community, they can easily grow their e-penises just by hacking something completely unoriginal together from others' original works, thus helping them feel like they can make be productive, [[Unrealistic Expectations|but really they are not]].
The most special type of Half-Life modder is the [[fag|programmer]], they tend to be very proud of their [[shit|hard work]], and always bitch about it when the newfags use their code without giving them any credit, also they tend to have no life and that is why they spend months just trying to figure out how to actually program, as most of them are just 13 year old boys who are too stupid to read a book on programming.
They tend to have egos the size of the moon and bitch about code theft, when in fact most of them also steal code from all over the place and usually get away with it, because most of the community is too stupid to notice the similarities. However since they know how to handle something higher than just playing lego with maps and stolen model parts, they also tend to be smarter, thus they are harder to troll, but if you manage to leak their code somehow, it can result in epic butthurt and [[Incontinent Student Bodies|BAWWWWWW]], but this tends to be hard.
Also if the programmer's work obviously sucks, you can just go on and criticise the shit out of it, over time the programmer will surely get butthurt and write long posts on why you're a dumb evil troll. The most annoying of the programmers are the graphics programmers, who tend to whore around with their [[shit|new effects]] and not actually share it's source code, proving that they are just attention whores.
Gabe's actions nearly caused support for Half-Life 2 to come to a halt till he found out he could make money on the [[internets]] by claiming he was an [[Nigerian_scam|ex-Nigerian prince]]. Although this attempt was unsuccessful to most people in the United States, United Kingdom and those countries with the funny hats, gullible people in Australia were the first to hand Gabe over the millions he needed. Although Gabe got the money back and the company was back on it's feet, this still wasn't enough to have development start on the now mythological Half-Life 2: Episode 3. Although he promises an Episode 3 [[Unrealistic expectations|WILL]] be made, we all know he's just eating, sleeping and pooping and even all at once on a daily basis.
*http://www.moddb.com/mods/boom" class="text-indigo-600 dark:text-indigo-400 hover:underline" target="_blank" rel="noopener noreferrer">Best Half-Life modification ever - Definitely
*http://www.moddb.com/mods/the-specialists" class="text-indigo-600 dark:text-indigo-400 hover:underline" target="_blank" rel="noopener noreferrer">The Specialists - Like Action Half-Life + CS. Still the coolest FPS mod of all time, unfortunately even the original website is dead now.
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